My 2d Shooter Project.

Modifications

  1. Added a level called endless that spawns enemies until the player loses. The spawners start with a 2.5 second delay per spawn. After 100 score reached it goes to 2.0, after 500 score it goes to 1.5, and after 1000 it goes to 1 second.
  2. Added a second fire mode using the right mouse button. It shoots 3 bullets at a time with a random spread of +- 30 degrees from the mouse pointer. It also shoots slower than the regular fire mode (which I slowed down because it felt too strong)
  3. Added obstacles to each level, increased the number of enemies per level, and the number to destroy needed to win.

Created by: Ethan Lemmen

Assets and scripts provided by: Professor Brian Winn

Download

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Windows.zip 34 MB
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macOS.zip 30 MB